﻿#region

using System;

using Microsoft.Xna.Framework.Input;

#endregion

namespace Pob
{
    [Serializable]
    public class Settings
    {
        #region Public Properties

        public bool FpsCounter { get; set; }

        public int Height { get; set; }

        public int PlayerCount { get; set; }

        public string PlayerFour { get; set; }

        public Player PlayerOne { get; set; }

        public string PlayerThree { get; set; }

        public Player PlayerTwo { get; set; }

        public Keys PlayerTwoDown { get; set; }

        public Keys PlayerTwoUp { get; set; }

        public float StandardSpeed { get; set; }

        public int Width { get; set; }

        #endregion
    }
}